The Legends or Orb marks a change in my GMing style - to some degree or extent anyway. In none of my other games that I GM’d have I had an overarching story idea that I wanted to tell. With Orb, I have an idea of where things are going to go. I’m not sure of all the minor sub-plots, but with this setting, there is an epic tale to be told.
I’m also trying to take a more collaborative approach to Orb. I want to give the players as much free reign with their characters as possible. Several years ago I was playing in a game where my brother was the DM. He literally ran with just about everything we came up with. If our characters told a story about a some legend - that legend took on a life as part of the adventure - it became relevant and real to ALL inhabitants of the world. As a result of that I took a much greater interest in the world itself. He did this, even for goofy things that we may have mentioned. Fortunately, the world itself was a bit on the silly side, so it was easier. I want to do this, but I will work to keep the feel of the world while incorporating as many of their ideas as possible.
With that being said, welcome to the world Orb. I hope you enjoy your visit as much as I am enjoying creating the world.